_KTHREAD

//0x5e0 bytes (sizeof) struct _KTHREAD { struct _DISPATCHER_HEADER Header; //0x0 VOID* SListFaultAddress; //0x18 ULONGLONG QuantumTarget; //0x20 VOID* InitialStack; //0x28 VOID* volatile StackLimit; //0x30 VOID* StackBase; //0x38 ULONGLONG ThreadLock; //0x40 volatile ULONGLONG CycleTime; //0x48 ULONG CurrentRunTime; //0x50 ULONG ExpectedRunTime; //0x54 VOID* KernelStack; //0x58 struct _XSAVE_FORMAT* StateSaveArea; //0x60 struct _KSCHEDULING_GROUP* volatile SchedulingGroup; //0x68 union _KWAIT_STATUS_REGISTER WaitRegister; //0x70 volatile UCHAR Running; //0x71 UCHAR Alerted[2]; //0x72 union { struct { ULONG AutoBoostActive:1; //0x74 ULONG ReadyTransition:1; //0x74 ULONG WaitNext:1; //0x74 ULONG SystemAffinityActive:1; //0x74 ULONG Alertable:1; //0x74 ULONG UserStackWalkActive:1; //0x74 ULONG ApcInterruptRequest:1; //0x74 ULONG QuantumEndMigrate:1; //0x74 ULONG UmsDirectedSwitchEnable:1; //0x74 ULONG TimerActive:1; //0x74 ULONG SystemThread:1; //0x74 ULONG ProcessDetachActive:1; //0x74 ULONG CalloutActive:1; //0x74 ULONG ScbReadyQueue:1; //0x74 ULONG ApcQueueable:1; //0x74 ULONG ReservedStackInUse:1; //0x74 ULONG UmsPerformingSyscall:1; //0x74 ULONG TimerSuspended:1; //0x74 ULONG SuspendedWaitMode:1; //0x74 ULONG SuspendSchedulerApcWait:1; //0x74 ULONG Reserved:12; //0x74 }; LONG MiscFlags; //0x74 }; union { struct { ULONG AutoAlignment:1; //0x78 ULONG DisableBoost:1; //0x78 ULONG ThreadFlagsSpare0:1; //0x78 ULONG AlertedByThreadId:1; //0x78 ULONG QuantumDonation:1; //0x78 ULONG EnableStackSwap:1; //0x78 ULONG GuiThread:1; //0x78 ULONG DisableQuantum:1; //0x78 ULONG ChargeOnlySchedulingGroup:1; //0x78 ULONG DeferPreemption:1; //0x78 ULONG QueueDeferPreemption:1; //0x78 ULONG ForceDeferSchedule:1; //0x78 ULONG SharedReadyQueueAffinity:1; //0x78 ULONG FreezeCount:1; //0x78 ULONG TerminationApcRequest:1; //0x78 ULONG AutoBoostEntriesExhausted:1; //0x78 ULONG KernelStackResident:1; //0x78 ULONG CommitFailTerminateRequest:1; //0x78 ULONG ProcessStackCountDecremented:1; //0x78 ULONG RestrictedGuiThread:1; //0x78 ULONG ThreadFlagsSpare:4; //0x78 ULONG EtwStackTraceApcInserted:8; //0x78 }; volatile LONG ThreadFlags; //0x78 }; volatile UCHAR Tag; //0x7c UCHAR SystemHeteroCpuPolicy; //0x7d UCHAR UserHeteroCpuPolicy:7; //0x7e UCHAR ExplicitSystemHeteroCpuPolicy:1; //0x7e UCHAR Spare0; //0x7f ULONG SystemCallNumber; //0x80 ULONG Spare10; //0x84 VOID* FirstArgument; //0x88 struct _KTRAP_FRAME* TrapFrame; //0x90 union { struct _KAPC_STATE ApcState; //0x98 struct { UCHAR ApcStateFill[43]; //0x98 CHAR Priority; //0xc3 ULONG UserIdealProcessor; //0xc4 }; }; volatile LONGLONG WaitStatus; //0xc8 struct _KWAIT_BLOCK* WaitBlockList; //0xd0 union { struct _LIST_ENTRY WaitListEntry; //0xd8 struct _SINGLE_LIST_ENTRY SwapListEntry; //0xd8 }; struct _DISPATCHER_HEADER* volatile Queue; //0xe8 VOID* Teb; //0xf0 ULONGLONG RelativeTimerBias; //0xf8 struct _KTIMER Timer; //0x100 union { struct _KWAIT_BLOCK WaitBlock[4]; //0x140 struct { UCHAR WaitBlockFill4[20]; //0x140 ULONG ContextSwitches; //0x154 }; struct { UCHAR WaitBlockFill5[68]; //0x140 volatile UCHAR State; //0x184 CHAR Spare13; //0x185 UCHAR WaitIrql; //0x186 CHAR WaitMode; //0x187 }; struct { UCHAR WaitBlockFill6[116]; //0x140 ULONG WaitTime; //0x1b4 }; struct { UCHAR WaitBlockFill7[164]; //0x140 union { struct { SHORT KernelApcDisable; //0x1e4 SHORT SpecialApcDisable; //0x1e6 }; ULONG CombinedApcDisable; //0x1e4 }; }; struct { UCHAR WaitBlockFill8[40]; //0x140 struct _KTHREAD_COUNTERS* ThreadCounters; //0x168 }; struct { UCHAR WaitBlockFill9[88]; //0x140 struct _XSTATE_SAVE* XStateSave; //0x198 }; struct { UCHAR WaitBlockFill10[136]; //0x140 VOID* volatile Win32Thread; //0x1c8 }; struct { UCHAR WaitBlockFill11[176]; //0x140 struct _UMS_CONTROL_BLOCK* Ucb; //0x1f0 struct _KUMS_CONTEXT_HEADER* volatile Uch; //0x1f8 }; }; VOID* TebMappedLowVa; //0x200 struct _LIST_ENTRY QueueListEntry; //0x208 union { volatile ULONG NextProcessor; //0x218 struct { ULONG NextProcessorNumber:31; //0x218 ULONG SharedReadyQueue:1; //0x218 }; }; LONG QueuePriority; //0x21c struct _KPROCESS* Process; //0x220 union { struct _GROUP_AFFINITY UserAffinity; //0x228 struct { UCHAR UserAffinityFill[10]; //0x228 CHAR PreviousMode; //0x232 CHAR BasePriority; //0x233 union { CHAR PriorityDecrement; //0x234 struct { UCHAR ForegroundBoost:4; //0x234 UCHAR UnusualBoost:4; //0x234 }; }; UCHAR Preempted; //0x235 UCHAR AdjustReason; //0x236 CHAR AdjustIncrement; //0x237 }; }; ULONGLONG AffinityVersion; //0x238 union { struct _GROUP_AFFINITY Affinity; //0x240 struct { UCHAR AffinityFill[10]; //0x240 UCHAR ApcStateIndex; //0x24a UCHAR WaitBlockCount; //0x24b ULONG IdealProcessor; //0x24c }; }; ULONGLONG NpxState; //0x250 union { struct _KAPC_STATE SavedApcState; //0x258 struct { UCHAR SavedApcStateFill[43]; //0x258 UCHAR WaitReason; //0x283 CHAR SuspendCount; //0x284 CHAR Saturation; //0x285 USHORT SListFaultCount; //0x286 }; }; union { struct _KAPC SchedulerApc; //0x288 struct { UCHAR SchedulerApcFill0[1]; //0x288 UCHAR ResourceIndex; //0x289 }; struct { UCHAR SchedulerApcFill1[3]; //0x288 UCHAR QuantumReset; //0x28b }; struct { UCHAR SchedulerApcFill2[4]; //0x288 ULONG KernelTime; //0x28c }; struct { UCHAR SchedulerApcFill3[64]; //0x288 struct _KPRCB* volatile WaitPrcb; //0x2c8 }; struct { UCHAR SchedulerApcFill4[72]; //0x288 VOID* LegoData; //0x2d0 }; struct { UCHAR SchedulerApcFill5[83]; //0x288 UCHAR CallbackNestingLevel; //0x2db ULONG UserTime; //0x2dc }; }; struct _KEVENT SuspendEvent; //0x2e0 struct _LIST_ENTRY ThreadListEntry; //0x2f8 struct _LIST_ENTRY MutantListHead; //0x308 UCHAR AbEntrySummary; //0x318 UCHAR AbWaitEntryCount; //0x319 USHORT Spare20; //0x31a ULONG SecureThreadCookie; //0x31c struct _KLOCK_ENTRY LockEntries[6]; //0x320 struct _SINGLE_LIST_ENTRY PropagateBoostsEntry; //0x560 struct _SINGLE_LIST_ENTRY IoSelfBoostsEntry; //0x568 UCHAR PriorityFloorCounts[16]; //0x570 ULONG PriorityFloorSummary; //0x580 volatile LONG AbCompletedIoBoostCount; //0x584 volatile LONG AbCompletedIoQoSBoostCount; //0x588 volatile SHORT KeReferenceCount; //0x58c UCHAR AbOrphanedEntrySummary; //0x58e UCHAR AbOwnedEntryCount; //0x58f ULONG ForegroundLossTime; //0x590 union { struct _LIST_ENTRY GlobalForegroundListEntry; //0x598 struct { struct _SINGLE_LIST_ENTRY ForegroundDpcStackListEntry; //0x598 ULONGLONG InGlobalForegroundList; //0x5a0 }; }; LONGLONG ReadOperationCount; //0x5a8 LONGLONG WriteOperationCount; //0x5b0 LONGLONG OtherOperationCount; //0x5b8 LONGLONG ReadTransferCount; //0x5c0 LONGLONG WriteTransferCount; //0x5c8 LONGLONG OtherTransferCount; //0x5d0 struct _KSCB* QueuedScb; //0x5d8 };